Showing posts with label Movie Character Data Visualisation. Show all posts
Showing posts with label Movie Character Data Visualisation. Show all posts

Saturday, 1 November 2014

Fight Club added to our library

As our Kickstarter campaign finishes we are still working hard to complete the requested Movie Maps, starting with Fight Club
Fight Club

Fight Club - Colour Palette and Soundtrack

Saturday, 4 October 2014

Blade Runner Palette Print added

We've just composed the Palette and Soundtrack print for the movie Blad Runner - The Final Cut
and here it is...

And now the Movie Map too

Thursday, 25 September 2014

Lord of the Rings Movie Map Added

Here's the first glimpse of the Lord of the Rings - The fellowship of the Ring Movie Map
Just need to do a bit of tweaking with the characters, and possibly some of the colours too

Wednesday, 17 September 2014

Editions in a different size/format

I thought that not everyone would like to have a huge abstract Movie Map on their wall, so I decided to make a smaller version, with just the palette and the soundtrack
(all source from A New Hope)

The is the original in the Widescreen Aspect ratio of the movie

But I thought it would be good to offer a Postcard sized print and came up with this


Updates For Movie Maps

I thought it was about time to update this blog and add a historical record of how the work is progressing...

The next thing I did was decide to add the soundtrack
So I wrote an application to draw the sound waves for me

Here is the image for the soundtrack of A New Hope

Its a bit messy
So I cleaned it up and added it to the palette print (to see if there was any correlation between the sound and the visuals)...

 I tried to use the soundtrack as a mask


I did not think that was too good, so perhaps a line?


No.. some kind of transparency?

I even tried a Torus...


Not really...
So just a straight plot

I thought that idea worked best
So, now to try to add it to the Movie Map

I also removed the garish title - then added it down the side in very small print.
Mainly because the map becomes a bit more abstract without the title, and the viewer is drawn to the detail a lot more
I've also coded the background of each chapter (vertical) to match the selection of compressed frames that are in it
And I made a few alterations to the path drawing algorithms for a smoother render

There are more subtle variations to try (colors/transparency etc) but I have the format I want now



Saturday, 9 August 2014

Movie Character Data Visualisations

I've started working on some movie character data visualisations
Here's my first stab at

Star Wars, Episode IV - A New Hope

First set of analysis came by compressing the frames
1 fps of Star Wars Episode IV - A New Hope compressed to fill the whole canvas
Then I started analising the character interaction and camp up with this...
Star Wars Episode IV - A New Hope, Character Data Visualisations
Character interactions of Star Wars IV
I wanted to show 
  • the main characters
  • the scenes
  • the locations of the movie scenes
  • then added the frame compression above
Here's a set of closeups...
Star Wars Episode IV - A New Hope, Character Data Visualisations Close Up
Showing entrances to the movie...


Star Wars Episode IV - A New Hope, Character Data Visualisations Close Up
Exits or 'deaths'

Star Wars Episode IV - A New Hope, Character Data Visualisations Close Up
Scene names vertically, locations horizontally

Star Wars Episode IV - A New Hope, Character Data Visualisations Close Up
Compressed frames at the bottom